Thanks
for my mentor professor Mark. I got a new road for experience game
industry—technical artist. I found this area is promising and valuable, and
most important it’s just fit me so much for the so many reasons.
I do like programming,
but programming in C++ especially debugging is very painful for me. I like
scripting which focus on function itself.
Same to art part, I don’t have any foundation knowledge on drawing, but
I do enjoy visual effect on the screen generated by computer.
I just feel I can
sit in front of computer do modification in detail for character like
sculpture, rigging constrain, painting the weight, animation for whole day. I
may say that those learning experience is kinds of like playing video games indeed.
Yeah~ when I get some free time, I prefer to open Maya or Z brush to do some
funny thing now.
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