Tuesday, September 3, 2013

Technical artist road begin


         Thanks for my mentor professor Mark. I got a new road for experience game industry—technical artist. I found this area is promising and valuable, and most important it’s just fit me so much for the so many reasons.


I do like programming, but programming in C++ especially debugging is very painful for me. I like scripting which focus on function itself.  Same to art part, I don’t have any foundation knowledge on drawing, but I do enjoy visual effect on the screen generated by computer. 
I just feel I can sit in front of computer do modification in detail for character like sculpture, rigging constrain, painting the weight, animation for whole day. I may say that those learning experience is kinds of like playing video games indeed. Yeah~ when I get some free time, I prefer to open Maya or Z brush to do some funny thing now.  

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